return {
	[1] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 1,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5001,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5002,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5003,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5004,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 1,
			[2] = 1,
			[3] = 1,
			[4] = 1,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 1,
	},
	[2] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 1,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5005,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5006,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5007,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5008,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 3,
			[2] = 3,
			[3] = 3,
			[4] = 3,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 2,
	},
	[3] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 2,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5009,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5010,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5011,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5012,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 6,
			[2] = 6,
			[3] = 6,
			[4] = 6,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 3,
	},
	[4] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 2,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5013,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5014,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5015,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5016,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 10,
			[2] = 10,
			[3] = 10,
			[4] = 10,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 4,
	},
	[5] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 3,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5017,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5018,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5019,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5020,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 20,
			[2] = 20,
			[3] = 20,
			[4] = 20,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 5,
	},
	[6] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 3,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5021,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5022,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5023,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5024,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 40,
			[2] = 40,
			[3] = 40,
			[4] = 40,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 6,
	},
	[7] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 4,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5025,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5026,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5027,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5028,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 80,
			[2] = 80,
			[3] = 80,
			[4] = 80,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 7,
	},
	[8] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 4,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5029,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5030,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5031,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5032,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 120,
			[2] = 120,
			[3] = 120,
			[4] = 120,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 8,
	},
	[9] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 5,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5033,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5034,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5035,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5036,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 160,
			[2] = 160,
			[3] = 160,
			[4] = 160,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 9,
	},
	[10] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 5,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5037,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5038,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5039,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5040,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 250,
			[2] = 250,
			[3] = 250,
			[4] = 250,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 10,
	},
	[11] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 6,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5041,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5042,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5043,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5044,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 350,
			[2] = 350,
			[3] = 350,
			[4] = 350,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 11,
	},
	[12] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 6,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5045,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5046,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5047,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5048,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 550,
			[2] = 550,
			[3] = 550,
			[4] = 550,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 12,
	},
	[13] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 7,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5049,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5050,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5051,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5052,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 700,
			[2] = 700,
			[3] = 700,
			[4] = 700,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 13,
	},
	[14] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 7,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5053,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5054,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5055,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5056,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 900,
			[2] = 900,
			[3] = 900,
			[4] = 900,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 14,
	},
	[15] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 8,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5057,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5058,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5059,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5060,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 1100,
			[2] = 1100,
			[3] = 1100,
			[4] = 1100,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 15,
	},
	[16] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 8,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5061,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5062,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5063,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5064,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 1400,
			[2] = 1400,
			[3] = 1400,
			[4] = 1400,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 16,
	},
	[17] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 9,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5065,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5066,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5067,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5068,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 1800,
			[2] = 1800,
			[3] = 1800,
			[4] = 1800,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 17,
	},
	[18] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 9,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5069,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5070,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5071,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5072,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 2200,
			[2] = 2200,
			[3] = 2200,
			[4] = 2200,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 18,
	},
	[19] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 10,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5073,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5074,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5075,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5076,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 3200,
			[2] = 3200,
			[3] = 3200,
			[4] = 3200,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 19,
	},
	[20] = {	
		attr = {		
			[1] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[2] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[3] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
			[4] = {			
				[1] = {				
					[1] = "hurtsub",
					[2] = 0,
				},
			},
		},
		faclevel = 10,
		battleTalk = {		
		},
		facgift = {		
			[1] = {			
				[1] = 4,
				[2] = 51008,
				[3] = 1,
			},
		},
		formations = {		
			[1] = {			
				[1] = 5077,
				[2] = 1,
				[3] = 200,
			},
			[2] = {			
				[1] = 5078,
				[2] = 2,
				[3] = 200,
			},
			[3] = {			
				[1] = 5079,
				[2] = 3,
				[3] = 200,
			},
			[4] = {			
				[1] = 5080,
				[2] = 4,
				[3] = 200,
			},
		},
		maxhp = {		
			[1] = 4200,
			[2] = 4200,
			[3] = 4200,
			[4] = 4200,
		},
		reward = {		
			[1] = {			
				[1] = 56,
				[2] = 0,
				[3] = 4000,
			},
		},
		defineid = 20,
	},
}